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  • 오늘 : 10 명
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  • Mypi Ver. 0.3.1 β
[ⓐ 내 게임 만들기!!] 유니티 안드로이드 빌드 아직 안됩니다.. 도와주세요 ㅠㅠ (3) 2016/12/27 AM 05:14

아까 질문 올렸던 개발자지망 대학생입니다..orz

 

http://mypi.ruliweb.com/mypi.htm?nid=1139544&num=16495

아까 질문드렸던 건 xml파일을 메모장으로 건드려서 잘 해결이 되었는데요

진행바가 쭉 가서 진행이 잘 되나 싶었는데 망할 리소스 리패키지가 실패했다고 뜨네요...

 

이번에는 오류가 너무 길어서 다 스샷으로 다 담을 수도 없었습니다...

 

매우 급한 과제인데, 도와주셔서 빌드가 잘 되면 직접 소정의 보답을 해드리겠습니다

제발 불쌍한 이 중생을 구제해주세요... 정말 죄송합니다 ㅠㅠ

 

 

CommandInvokationFailure: Failed to re-package resources.

C:\android-sdk\sdk\build-tools\24.0.1\aapt.exe package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "C:/android-sdk/sdk\platforms\android-23\android.jar" -F bin/resources.ap_ --extra-packages com.google.gvr.permissionsupport:com.google.vr.cardboard:vr.gvr.platform.unity -S "C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr-permissionsupport-release\res" -S "C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res" -S "C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\unitygvractivity\res"


stderr[

AndroidManifest.xml:30: error: No resource identifier found for attribute 'enableVrMode' in package 'android'


]

stdout[

Configurations:

 (default)


Files:

  AndroidManifest.xml

    Src: () AndroidManifest.xml


Resource Dirs:

Including resources from package: C:\android-sdk\sdk\platforms\android-23\android.jar

applyFileOverlay for drawable

trying overlaySet Key=quantum_ic_close_white_24.png

trying overlaySet Key=quantum_ic_settings_white_24.png

trying overlaySet Key=rippleable.xml

trying overlaySet Key=transition.png

trying overlaySet Key=app_banner.png

trying overlaySet Key=app_icon.png

applyFileOverlay for layout

trying overlaySet Key=back_button.xml

trying overlaySet Key=settings_button.xml

trying overlaySet Key=transition_view.xml

trying overlaySet Key=ui_layer.xml

trying overlaySet Key=ui_layer_with_portrait_support.xml

trying overlaySet Key=dialog.xml

applyFileOverlay for anim

applyFileOverlay for animator

applyFileOverlay for interpolator

applyFileOverlay for transition

applyFileOverlay for xml

applyFileOverlay for raw

applyFileOverlay for color

applyFileOverlay for menu

applyFileOverlay for mipmap

Processing image: res\drawable-xhdpi\app_banner.png

Processing image: res\drawable-mdpi\app_icon.png

Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_close_white_24.png

Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_close_white_24.png

    (processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_close_white_24.png: 134% size of source)

Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_close_white_24.png

    (processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_close_white_24.png: 126% size of source)

Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_close_white_24.png

    (processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_close_white_24.png: 117% size of source)

Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_close_white_24.png

    (processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_close_white_24.png: 113% size of source)

Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_settings_white_24.png

    (processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_settings_white_24.png: 183% size of source)

Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_settings_white_24.png

    (processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_close_white_24.png: 107% size of source)

Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_settings_white_24.png

    (processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_settings_white_24.png: 177% size of source)

Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_settings_white_24.png

    (processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_settings_white_24.png: 174% size of source)

Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_settings_white_24.png

    (processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_settings_white_24.png: 172% size of source)

Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\transition.png

    (processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_settings_white_24.png: 164% size of source)

Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\transition.png

    (processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\transition.png: 69% size of source)

    (processed image res\drawable-mdpi\app_icon.png: 90% size of source)

    (processed image res\drawable-xhdpi\app_banner.png: 93% size of source)

    (processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\transition.png: 64% size of source)

    (new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated)

    (new resource id app_icon from mdpi-v4\drawable\app_icon.png #generated)

    (new resource id quantum_ic_close_white_24 from mdpi-v4\drawable\quantum_ic_close_white_24.png #generated)

    (new resource id quantum_ic_close_white_24 from hdpi-v4\drawable\quantum_ic_close_white_24.png #generated)

    (new resource id quantum_ic_close_white_24 from xhdpi-v4\drawable\quantum_ic_close_white_24.png #generated)

    (new resource id quantum_ic_close_white_24 from xxhdpi-v4\drawable\quantum_ic_close_white_24.png #generated)

    (new resource id quantum_ic_close_white_24 from xxxhdpi-v4\drawable\quantum_ic_close_white_24.png #generated)

    (new resource id quantum_ic_settings_white_24 from mdpi-v4\drawable\quantum_ic_settings_white_24.png #generated)

    (new resource id quantum_ic_settings_white_24 from hdpi-v4\drawable\quantum_ic_settings_white_24.png #generated)

    (new resource id quantum_ic_settings_white_24 from xhdpi-v4\drawable\quantum_ic_settings_white_24.png #generated)

    (new resource id quantum_ic_settings_white_24 from xxhdpi-v4\drawable\quantum_ic_settings_white_24.png #generated)

    (new resource id quantum_ic_settings_white_24 from xxxhdpi-v4\drawable\quantum_ic_settings_white_24.png #generated)

    (new resource id rippleable from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable\rippleable.xml)

    (new resource id rippleable from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-v21\rippleable.xml)

    (new resource id transition from mdpi-v4\drawable\transition.png #generated)

    (new resource id transition from hdpi-v4\drawable\transition.png #generated)

    (new resource id back_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout\back_button.xml)

    (new resource id back_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-land\back_button.xml)

    (new resource id back_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-ldrtl-v17\back_button.xml)

    (new resource id back_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-ldrtl-land-v17\back_button.xml)

    (new resource id dialog from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr-permissionsupport-release\res\layout\dialog.xml)

    (new resource id settings_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout\settings_button.xml)

    (new resource id settings_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-land\settings_button.xml)

    (new resource id settings_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-ldrtl-v17\settings_button.xml)

    (new resource id settings_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-ldrtl-land-v17\settings_button.xml)

    (new resource id transition_view from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout\transition_view.xml)

    (new resource id ui_layer from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout\ui_layer.xml)

    (new resource id ui_layer_with_portrait_support from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout\ui_layer_with_portrait_support.xml)

    (new resource id ui_layer_with_portrait_support from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-land\ui_layer_with_portrait_support.xml)

]

exit code: 1

UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)

UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg, Int32 retriesOnFailure)

UnityEditor.HostView:OnGUI()


신고

 

아르테니    친구신청

유니티는 전문 분야가 아니지만.. 에러 메세지를 기준으로 의견드리면 안드로이드 sdk 버전을 24로 올려주세요. vr은 sdk 24(누가)부터 지원합니다. 빌드를 23으로 하시는듯..

뒷북◎전사    친구신청

감사합니다 ㅠㅠ 어떻게 새컴퓨터에서 빌드하는걸로 해결되었습니다...

뒷북◎전사    친구신청

새컴퓨터에 최신 SDK만 설치하니까 바로 되네요... 아닌 밤중에 소란을 피워서 죄송합니다 ㅜㅜ
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