아까 질문 올렸던 개발자지망 대학생입니다..orz
http://mypi.ruliweb.com/mypi.htm?nid=1139544&num=16495
아까 질문드렸던 건 xml파일을 메모장으로 건드려서 잘 해결이 되었는데요
진행바가 쭉 가서 진행이 잘 되나 싶었는데 망할 리소스 리패키지가 실패했다고 뜨네요...
이번에는 오류가 너무 길어서 다 스샷으로 다 담을 수도 없었습니다...
매우 급한 과제인데, 도와주셔서 빌드가 잘 되면 직접 소정의 보답을 해드리겠습니다
제발 불쌍한 이 중생을 구제해주세요... 정말 죄송합니다 ㅠㅠ
CommandInvokationFailure: Failed to re-package resources.
C:\android-sdk\sdk\build-tools\24.0.1\aapt.exe package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "C:/android-sdk/sdk\platforms\android-23\android.jar" -F bin/resources.ap_ --extra-packages com.google.gvr.permissionsupport:com.google.vr.cardboard:vr.gvr.platform.unity -S "C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr-permissionsupport-release\res" -S "C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res" -S "C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\unitygvractivity\res"
stderr[
AndroidManifest.xml:30: error: No resource identifier found for attribute 'enableVrMode' in package 'android'
]
stdout[
Configurations:
(default)
Files:
AndroidManifest.xml
Src: () AndroidManifest.xml
Resource Dirs:
Including resources from package: C:\android-sdk\sdk\platforms\android-23\android.jar
applyFileOverlay for drawable
trying overlaySet Key=quantum_ic_close_white_24.png
trying overlaySet Key=quantum_ic_settings_white_24.png
trying overlaySet Key=rippleable.xml
trying overlaySet Key=transition.png
trying overlaySet Key=app_banner.png
trying overlaySet Key=app_icon.png
applyFileOverlay for layout
trying overlaySet Key=back_button.xml
trying overlaySet Key=settings_button.xml
trying overlaySet Key=transition_view.xml
trying overlaySet Key=ui_layer.xml
trying overlaySet Key=ui_layer_with_portrait_support.xml
trying overlaySet Key=dialog.xml
applyFileOverlay for anim
applyFileOverlay for animator
applyFileOverlay for interpolator
applyFileOverlay for transition
applyFileOverlay for xml
applyFileOverlay for raw
applyFileOverlay for color
applyFileOverlay for menu
applyFileOverlay for mipmap
Processing image: res\drawable-xhdpi\app_banner.png
Processing image: res\drawable-mdpi\app_icon.png
Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_close_white_24.png
Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_close_white_24.png
(processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_close_white_24.png: 134% size of source)
Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_close_white_24.png
(processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_close_white_24.png: 126% size of source)
Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_close_white_24.png
(processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_close_white_24.png: 117% size of source)
Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_close_white_24.png
(processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_close_white_24.png: 113% size of source)
Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_settings_white_24.png
(processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\quantum_ic_settings_white_24.png: 183% size of source)
Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_settings_white_24.png
(processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_close_white_24.png: 107% size of source)
Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_settings_white_24.png
(processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\quantum_ic_settings_white_24.png: 177% size of source)
Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_settings_white_24.png
(processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xhdpi-v4\quantum_ic_settings_white_24.png: 174% size of source)
Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_settings_white_24.png
(processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxhdpi-v4\quantum_ic_settings_white_24.png: 172% size of source)
Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\transition.png
(processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-xxxhdpi-v4\quantum_ic_settings_white_24.png: 164% size of source)
Processing image: C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\transition.png
(processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-mdpi-v4\transition.png: 69% size of source)
(processed image res\drawable-mdpi\app_icon.png: 90% size of source)
(processed image res\drawable-xhdpi\app_banner.png: 93% size of source)
(processed image C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-hdpi-v4\transition.png: 64% size of source)
(new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated)
(new resource id app_icon from mdpi-v4\drawable\app_icon.png #generated)
(new resource id quantum_ic_close_white_24 from mdpi-v4\drawable\quantum_ic_close_white_24.png #generated)
(new resource id quantum_ic_close_white_24 from hdpi-v4\drawable\quantum_ic_close_white_24.png #generated)
(new resource id quantum_ic_close_white_24 from xhdpi-v4\drawable\quantum_ic_close_white_24.png #generated)
(new resource id quantum_ic_close_white_24 from xxhdpi-v4\drawable\quantum_ic_close_white_24.png #generated)
(new resource id quantum_ic_close_white_24 from xxxhdpi-v4\drawable\quantum_ic_close_white_24.png #generated)
(new resource id quantum_ic_settings_white_24 from mdpi-v4\drawable\quantum_ic_settings_white_24.png #generated)
(new resource id quantum_ic_settings_white_24 from hdpi-v4\drawable\quantum_ic_settings_white_24.png #generated)
(new resource id quantum_ic_settings_white_24 from xhdpi-v4\drawable\quantum_ic_settings_white_24.png #generated)
(new resource id quantum_ic_settings_white_24 from xxhdpi-v4\drawable\quantum_ic_settings_white_24.png #generated)
(new resource id quantum_ic_settings_white_24 from xxxhdpi-v4\drawable\quantum_ic_settings_white_24.png #generated)
(new resource id rippleable from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable\rippleable.xml)
(new resource id rippleable from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\drawable-v21\rippleable.xml)
(new resource id transition from mdpi-v4\drawable\transition.png #generated)
(new resource id transition from hdpi-v4\drawable\transition.png #generated)
(new resource id back_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout\back_button.xml)
(new resource id back_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-land\back_button.xml)
(new resource id back_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-ldrtl-v17\back_button.xml)
(new resource id back_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-ldrtl-land-v17\back_button.xml)
(new resource id dialog from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr-permissionsupport-release\res\layout\dialog.xml)
(new resource id settings_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout\settings_button.xml)
(new resource id settings_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-land\settings_button.xml)
(new resource id settings_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-ldrtl-v17\settings_button.xml)
(new resource id settings_button from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-ldrtl-land-v17\settings_button.xml)
(new resource id transition_view from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout\transition_view.xml)
(new resource id ui_layer from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout\ui_layer.xml)
(new resource id ui_layer_with_portrait_support from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout\ui_layer_with_portrait_support.xml)
(new resource id ui_layer_with_portrait_support from C:\Unity Project\Goguryo\GangSeo\Temp\StagingArea\android-libraries\gvr_android_common\res\layout-land\ui_layer_with_portrait_support.xml)
]
exit code: 1
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg, Int32 retriesOnFailure)
UnityEditor.HostView:OnGUI()